Game seems like it could be fun, but the sheer number of puzzles needed to get to a challenging one is just too much to make it feel worthwhile...
Game seems like it could be fun, but the sheer number of puzzles needed to get to a challenging one is just too much to make it feel worthwhile...
Look, it seems like it could be fun, but the instructions are in an incredibly tiny font that does not contrast well with the BG, so I am incapable of learning how to play
Pretty fun, but I hate how the final level takes advantage of a mechanic only an unlucky player would learn. It took me having to check the damn walkthrough to learn that I explode when I touch the laser!
Final score: 128701
Gripes:
Movement is WAY too slippery
I can't aim my bow
I get sniped the MOMENT I leave a yurt after beating the game
Likes:
The art style
Story
Free extra bow
It is an interesting concept, but the time limit is a bit too punishing, additionally, needs moar bgm!
Could be fun, but gets slowed down by the lack of challenge. Finished Endless on a high score of 120
Pretty neat, but small bug report: If you dash before entering a new area, you keep the speed boost. Mostly harmless for gameplay, so just keep it in for the speedrunners, even if it is useless the moment you jump or change areas.
This is absurdly great. Handling and FOV could be improved, and the cylinder road section needs its controls fixed, but other than that, it is hilariously nostalgaic.
Very fun, but it is a shame that the walkthrough no-longer exists...
Seems great, definitely deserves to be expanded to have way more!
Final SoB; 5:01.33
Update: Brought it down to a 4:20.73, will be uploading to YT and speedrun.com soon...
I am a digital artist and gamer, I also know a bit about web development.
If you want to wear or hang what I make on a whim, hmu!
Age 19, Male
Professional Artist
United States, West Coast
Joined on 3/20/15