The gameplay loop does get a bit boring after a bit, but I beat all of the levels, and noticed that you can send the ball as the intro cutscene is still playing, and the gun power-up persists between levels. I do want the paddle to be incapable of shrinking further than the default state and have power-ups be far more readable.
Highscore: ~$2.5 Billion.
Make sure to add some stuff to make each city we demolish feel unique, and make the militias far more pronounced.
Outdated Review:
Needs WASD support, and the ability to rebind keys. I do like the concept behind it however. I'll grant you an extra star or 2 when those features are added, cause the screen scroll atm makes playing this impossible.